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Sunday, August 31, 2014

The Next Big Scoop - Second Life Fashion


Hair ! MINA Eva (Light Red)
Glasses ! ArisAris and Armony Glasses Colors and Flowers
Shirt ! Song&SilverJinx Cheetah Print Blouse [Unreleased]
Pants ! Song&SilverJinx Professional Black Slacks [Unreleased]
Skin ! [Pink Fuel] Alyx <Vanilla> Winged/Eye A
Eyes ! DurtTrashDurt Zipper Dreaming Eyes - Iceberg


Saturday, August 30, 2014

In The Band - SL Fashion


Hair ! Exile Adam (Raven)
Outfit ! Razor/// Timberlake Outfit w/ HUD
Shoes ! Lapointe & Bastchild "Dress Shoe" Traditional LaceUps
Skin ! -Labyrinth- Skins Leaf Skin (Pale) - The Rugged


Thursday, August 28, 2014

Kagami 2014 - Into the Spirit World


Kagami 2014 is a chilling journey through the experiences of a Japanese school girl who will risk everything to find her friend. It all starts with a rumor going around the school about how if you take two mirrors and face them towards each other at Midnight, it will reveal the face of your future husband.

You, of course, try it out for yourself only to be disappointed when nothing happens. Thinking of how stupid it was for a 15 year old to fall for a stupid gag, you fall asleep only to be awoken by your panicked mother. Your best friend, Kasumi, has gone missing... What happens next will take you on a whirlwind through the looking glass and into the spirit world.


The world in the mirror reminded me a lot of the movie by Hayao Miyazaki, Spirited Away with the style of those old mystery games like "The Longest Journey". You'll encounter everything from foxes in kimonos to faceless men. It wasn't hard to see that a lot of work went into the makings of this Second Life mini-game. The game features a custom hud, unique and creative world built from scratch and even some movie like scenes where you see the story from Kasumi's friend's point of view.


This is a haunting tale that I won't soon forget. If you're planning on seeing it for yourself, then you better do it fast - The event only lasts until the 31st of August.

You can visit "Kagami 2014" at the SLurl below!















Wednesday, August 27, 2014

The Noob Experiment


So recently I was reading an article about how Second Life's biggest downfall is the fact that it's not very new-user friendly. If you've heard about the new version of Second Life that Linden Labs is coming out with then you'll know one of their key aims is to make Second Life easier for "Noobs" to figure out. (While not taking anything away from the more experienced players, of course.)

How hard is it for the average noob to learn how to play this game? It's been years since most of us have been new players to Second Life and back then it was a completely different world. To find out the answer, I had to go back to the beginning... the very beginning. I had to be a noob again.

All of us have probably had our fair share of run-ins with newbies whether you recruited a friend or family member to SL or one was trying to bum lindens or... that other thing off of you. (Girls, you know what I mean.) Because of that, I was familiar with the kind of questions that I usually get asked. 

"How do I wear something?" 
"Where can I find people to hang out with?"
"How do I get this box off my face?"

You know... the usual.

When I first popped into SL on my new avatar, the first thing I saw was a small gathering of other avatars. Not all of them looked new, in fact one of them was a giant werewolf looking thing!

When did new avatars start getting decent clothing... or mesh for that matter?

I'm sure most people can figure out how to use WASD or the arrow keys on their own so I headed off down the path. I noticed the different land sections were named like instructions.

Find the path...



Cross the bridge...


Escape the island...


After crossing the obstacles (which weren't very difficult) I came across a portal leading to another island. I expected to be walked through different commands along the way, such as how to fly, jump or talk, but nothing ever popped up for me.

This new island also had a few people standing around and immediately I was given a teleport to the "London" sim. I wasn't going to act that noob to take it, but I'm sure that's where a lot of new players end up... confused in random sims.

Welcome New Players, have you accepted Jesus Christ as your Lord and Savior? 

I set off to explore this new island which was actually pretty cool. Second Life definitely did a good job designing the place. However, there still wasn't any explanation on how to play the game or where to go next. I did find some free shirts outside "Club SL" but I didn't know how to put on clothing, so I stuck with my Wizard of Oz dress.

After wandering around the island for about 20 minutes, I found some portals that reminded me of the holiday forest in Nightmare Before Christmas.


The portals each had different names of general activities... Art, Wilderness, Roleplay, Social... I picked "Popular" as I wasn't really sure what to even do in Second Life yet. All the portals let you walk right into them to teleport, which was handy considering no one had even taught me how yet.

Woosh! And I was shot off to a place called "Dance Island". Pretty generic... but I guess we can't overwhelm the new people all at once. There were handy arrows that showed me the path to the club. They probably get new people a lot since I imagine "Popular" is a pretty popular portal. *Ba-Dum Tink!*


Inside the club was packed full of people and I definitely felt like an outsider in my newbish dress and hair. I wandered around the club, bumping into people and right clicking on stuff, before deciding to head back to the island to go through a different portal.


The only problem was that there was no way back to that island! The portal that landed me here was a one-way route. Feeling confused and discouraged, I headed back into the club until someone gave me a landmark to "Freebie Dungeon" and sent a short message on how to use it.


Off I go again, but at least now I was getting somewhere. I excitedly started clicking on pictures of clothing I liked and buying it for 0 lindens. Since I didn't know how to wear clothes, I just checked the box "Wear Clothing Now" whenever I'd purchase something I wanted to change into. Before to long my avatar was beginning to look like a real Second Life-ian.

One concern though was that half the clothes I put on from the freebie store wouldn't actually show on my avatar. Only just then did I realize my avatar was completely mesh! Of course a newbie wouldn't even know what mesh is, so the confusion continued. At this point, being unaware of why none of the clothing was working, I could assume a noob would feel very frustrated... and more confused.

I stole the bowling ball from someone's game, but don't you think it matches so well?

Once I had... um... an outfit (or maybe like ten!) I started wandering around the Freebie Dungeon to try and find my way out. After bumping into boxes and people, I glitched my way through a wall at a sim boundary and wound up in some flat plains. Finally - The open road! By this time I had figured out how to fly and was zooming all over the place until... KICK! And back I landed in the freebie dungeon. (Good thing there is security systems designed to babysit noobs.)

After about thirty to forty-five minutes of running in circles and sliding around from lag, someone offered to help me.


Well, maybe I asked him for help but it was still sweet of him. He began asking me questions about what color hair I would like, my eye color and other traits my online self would have. After I few minutes he sent me a folder and walked me through how to use the "Replace Current Outfit" option and then detach a second hair that was thrown in there by accident.

To keep up the disguise I had to speak noob-talk.

The result... much, much better and just like that I wasn't feeling so noobish anymore. He also gave me a folder full of teleports to interesting places and places to go freebie shopping. I was surprised that the folder he gave me even came complete with an AO!

Perhaps there is some truth to the fact that SL could be more newbie friendly. If I really was a noob I would definitely have felt a lot of confusion. There is some comfort, though, in knowing that no matter what there will always be friendly players around to give you a helping hand. The people that play this game are truly what makes Second Life so unique. As a more experienced player, it's our duty in a way to offer knowledge and guidance to the confused populace of tutorial island that we encounter. 

After all, we were all noobs at one time.








Tuesday, August 26, 2014

Under L$10 ! Absolutely Kawaii - Second Life Fashion


Hair ! Gothica Chaos Chick Avatar (Full Avatar)
Top ! ...:::Beautiful Dirty Rich:::... Lady Cupcake (Alpha not Included)
Skirt ! The Seventh Exile Cake Cake Cake! Skirt - Cream
Stockings ! Gothica Chaos Chick Avatar (Full Avatar)
Panties ! Gothica Chaos Chick Avatar (Full Avatar)
Shoes ! NS:: Kawaii Wings Sneakers Mesh
MakeUp ! {CottonCANDYmonsteR} Candy Lips - Pink & Magenta

Total Cost of Outfit : $L3


Monday, August 25, 2014

The Singularity of Kumiko


A journey built by award winning artist, Bryn Oh... The Singularity of Kumiko is a gorgeously dark journey that will leave you in wonder. But to start the experience, it takes a little work on your windlight and graphic settings. Luckily there is a tutorial on the wall that will walk you through it depending on which viewer you use.

It all starts with a red door which will only reveal the entrance once you say "Open". Through handwritten notes and voice recordings that follow of what we presume to be Kumiko, you are walked through a nightmarish island. I won't spoil what happens next but it is near unforgettable. I would like to thank Bryn Oh for building this beautiful work of art and telling this sad, haunting tale.

You can visit "The Singularity of Kumiko" at the SLurl below!






Sunday, August 24, 2014

Lag Can't Stop the Arcade Adventures

Today Song and I got to be in The Gacha Show audience with the owners of the infamous Arcade as they celebrated their second birthday.

I'm a recent fan of gachas but it only took a few machines to get me hooked. The show audience was packed. I worried for a few minutes that my alien helmet from our recent Green Mire fun would be out of place until I noticed the Stormtrooper sitting next to us.

Furries, Tinies, regular avatars... gacha seems to be one love that brings us together across the sub cultures. I'm still very new to the concept but Song has been exploring gachas for awhile and has been bringing me up to speed.

Since Song convinced me to join her gacha arcade, I have been having a blast back in sl and one day I hope we'll be participating at The Arcade, the big one. Listening to the owners talk about it inspires me, but the basic concept of gachas is to have fun and share it.

I'm all about sharing the fun... just check out who the new high score is on Whack-a-Mole!






Saturday, August 23, 2014

Childhood Memories - SL Fashion


Hair ! Magika [01] Reading
Jacket ! Blueberry Donna Mini Jacket Beige
Shorts ! Blueberry Tazz Denim Shorts Midnight
Boots ! ( r e d ) M i n t (ePunk) Boots::.No.08
Tattoo ! .: TAOX TATTOO :. We Are One - Butterflies
Piercings ! ★ TEKILA CANDY  Cheek - Facial Piercings
Makeup ! - DAMNED - Tribal Make up


Friday, August 22, 2014

Mystery of The Green Mire Swamp


For those of you who enjoy a good mystery, The Green Mire is a place you definitely should check out.
It's the new sim housing the Madpea Mainstore but with a twist. Ten years ago on this very sim, two boys disappeared somewhere in The Green Mire swamp. No one has had contact with them since and search parties have turned up empty handed. It would seem as if the boys vanished into thin air... or did they?

If you search for The Green Mire on Second Life, the landmark will take you to the Madpea's main store. This might seem like the first place to start snooping for clues but the search for the boys actually starts in a small shack in the swamp. This was the last place the boys were seen. I won't spoil the mystery for you all but I will give you a really helpful tip... or one that would've been helpful to me at the time. Turn on/up your Second Life sound. I usually play with it muted and that caused me to run around the sim confused for a good half an hour before I figured out what I was missing.

Your prize at the end will be a Madpea Alien Helmet that actually lets you talk to ALIENS! I think it's super
cool and :Dandi, who accompanied me on this adventure, didn't ever want to take it off!



I will leave you with some screenshots I took of my journey through these treacherous swamps.

Have fun!







You can visit "The Green Mire" at the SLurl below!










Thursday, August 21, 2014

Lose weight while working out in your virtual life!


Recently featured in the Destination Guide on Secondlife.com, the "Avatar Fitness Club" strives to help you lose weight in your real life by working out in your second. eXtension, the organization that started the club, claim that getting into a work out schedule with your avatar will help motivate you to do so also.
"Research indicates that exercising your avatar regularly may help you to improve your own physical fitness. Join the club and try the cycles, treadmills, yoga, climbing wall, swimming pool, aerobics, lounge with ping pong. "
While browsing the web for information to back up their theory, I did stumble across an article about how video gaming may actually help improve your weight. When you are busy playing on the game you are less likely to reach for your snacks or to feel hungry. This works for other hobbies as well such as gardening, swimming or sewing. Anything to keep your hands and mind busy and away from the twinkies!


In my opinion, it's worth a shot. Taking a few minutes out of your day to log onto the computer and visit a virtual gym sounds a lot simpler (and cheaper) than most diets on the market today. Has anyone else had any success with a workout routine in Second Life?

You can visit the "Avatar Fitness Club" at the SLurl below!